CN7026 Cloud Computing Assignment Sample

 

Introduction

Cloud gaming is one of the most advanced technological approaches for large organizations or industries to reflect the market analysis. There are various well-known organizations such as Google, and Amazon already trying to capture the mobile gaming market using the cloud computing technological approach with the help of the personal AWS system.

The cloud computing term briefly describes the various services based on a particular server and computing technology. The cloud computing technological approach provides various facilities in terms of digital implementation. The mentioned features are such as developed storage capacity, a general server to operate various operational factors, analytics and applications based on the server, and managing database and network to improve the use of the artificial intelligence.

The use and applications of cloud computing technological approaches in mobile gaming fields provide various opportunities. The various opportunities are an economical benefit, use, and managing facilities of data storing in terms of resources.

Project plan

The project plan section on cloud computing in mobile gaming aspects briefly describes the various challenges and opportunities in terms of practical implementation. There are some essential rules and regulations for cloud gaming. The management must have the ability to take the proper project plan for the execution of the cloud gaming project. Cloud gaming is one of the most advanced technological approaches for large organizations or industries to reflect the market analysis.

The cloud computing technological approach provides a modified approach to remote control and large storage capacity is based on the general server. The cloud computing technological approach in mobile gaming fields consists of the management procedure of the data set and the strategic analysis of the sensors according to the internet of things.

The cloud computing technological approach in the mobile gaming fields is based on some key features as mentioned below. The previously mentioned key features are such as system design, and experimental aspect, the research goal focused on the technological advantages in terms of practical implementation.

The system design aspect reflects the opportunity to play mobile games anywhere or platform independently as the cloud computing technological approach provides operational flexibility for users. Cloud computing in the mobile gaming field represents customization and modification in server-based technologies to improve the storage capacity and resources management techniques and the previously built open source in terms of experimental aspects.

Cloud computing architecture

The cloud architecture section of the cloud computing in mobile gaming project report briefly explains the various components (Cai et al. 2018) and the structure of the cloud computing technological approach. Cloud computing in the mobile gaming field reflects the various procedures of system designing and deployment of the experimental aspect to improve the various operational factors.

Cloud computing in the mobile gaming field represents the framework for the applications of the mentioned technological approach, various management, and infrastructural layer to improve the availability and management factors of resources and various decision-making aspects.

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 1: Cloud computing architecture

(Source: https://www.mdpi.com/1424-8220/21/17/5805/html)

The described technological approach also includes the various applications of the internet of things and smart campus services to customize or modify the various operational factors. The mentioned procedure consists of the various components or entities such as portal structure, various library functions, and logistics to improve the efficiency of the server-based technology. The structural format of cloud computing in the mobile gaming field represents the collaborative approach of various advanced technologies and the use of the internet of things, and PLC control systems to control the operational factors remotely with the help of a general server.

The described technological approach provides an advantage in the use of cloud computing to store data and operate the data and operations remotely to improve the efficiency of the management methodologies in mobile gaming aspects.

Cloud computing Implementation

The cloud computing implementation provides a better infrastructural approach to understanding the various operational factors and improving the management techniques. The cloud computing implementation section of the project report describes the various implementation of the models in terms of experimental aspects (Chaichitwanidchakol et al. 2018). The cloud computing implementation section was based on the various key features mentioned below in terms of execution aspects. The previously mentioned key features are such as the console infrastructure and AWS leveraging.

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 2: Cloud computing infrastructure

(Source: https://www.thorntech.com/cloud-computing-the-15-ways-your-business-can-benefit)

 

The console infrastructure aspect represents the strategical big data analysis of cloud computing in the mobile gaming field. Cloud computing in the mobile gaming field reflects a rapid change in management techniques and storage capacity. The mentioned methodologies provide advanced technological advantages and assist to decrease the use of the local hardware to play games over the online storage in terms of execution.

According to the survey analysis report of the market analysis of cloud gaming, the cloud computing in mobile gaming supports 14 percent respect to the total market of the mobile gaming. The previously provided figures represent the development in cloud computing infrastructure with respect to the years and the cloud computing architecture in terms of practical implementation.  The AWS advantage aspects reflect the effective impact of the cloud computing technological approach based on the applications of the remote servers and various entities in data centers.

Required components

The required components section of cloud computing in the mobile gaming field briefly describes the various components and the various challenges and opportunities based on the application of the components. The previously provided figure for the cloud architecture of the cloud computing in mobile gaming field project report briefly explains the structural aspects of the mentioned technological approach.

The cloud architecture consists of various key features as described below. The various key features are such as encryption and indexing module, anonymization module, cloud middleware module, authentication, and SGX module.

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 3: Cloud computing revenue

(Source: https://www.researchgate.net/figure/Mobile-Cloud-Computing-Revenue-by-Region)

 

The mentioned key features are based on the private machine learning module section in terms of the on premise server instances. The previously described approach was focused on the individual aspects of the authentication database and metadata database. Cloud computing in the mobile gaming field also includes the private machine-learning module and the various components of the mentioned module.

The private machine-learning module consists of various components such as a cloud middleware module in terms of extension of clouds, encryption and indexing module, anonymization module based on ARX, and authentication and SGX module as previous procedure of the technological approach. The on premise server instance aspect (Giannakas et al. 2018) was focused on the various applications and opportunities of the mentioned cloud computing techniques to improve the mobile gaming field.

Platform selection

The platform selection section of the cloud computing in mobile gaming field project report (Haque et al. 2019) consists of the various approaches and applications based on the collaboration technique of various entities. The platform selection section briefly describes the required methodologies of the PLC control system and the various applications of the internet of things. The platform selection section also includes various key features as mentioned below. The mentioned key features are such as operational function specification, and various non-functional aspects.

The cloud computing technological approach in mobile gaming fields consists of the management procedure of the data set and the strategic analysis of the sensors according to the internet of things. The cloud computing technological approach in the mobile gaming fields is based on some key features as mentioned below.

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 4: Cloud computing security pattern

(Source:https://www.researchgate.net/figure/Cloud-security-pattern-definition-process_fig1)

The previously mentioned key features are such as system design, and experimental aspect, the research goal focused on the technological advantages in terms of practical implementation. The described technological approach is based on the smart campus interconnectivity characteristics with respect to various public and private entities. The previously mentioned various non-operational aspects reflect various operational factors such as the availability, reliability, and security of the mentioned cloud computing architecture.

Data standards and centers

The data standards and centers section of the cloud computing in the mobile gaming field project report describes various challenges and opportunities of managing data standards and various operational factors. The data standards and centers section of the project report consists of various operational features and the application of the cloud system architecture in terms of practical implementation. The previously described figures describe the security measurement parameters as mentioned below.

The mentioned security parameters are security requirements in cloud computing, security, and risk assessment methods, security features identification, security pattern infrastructure, and security pattern classification in terms of practical implementation. The security pattern of cloud computing and various management techniques of the big data set need to focus on the various key points according to the technological approach.

The previously mentioned key points are such as security problems, security solutions, context, and use cases. The security pattern of the cloud computing technological approach needs to focus on the resisting attack, detecting the attack on the server, and recovery aspects based on the analysis of the big data to improve the efficiency of the cloud computing and remote controlling customization for users. The data standards and centers section of the project report explains the various approach based on the SGX secure methodologies, managing RAPS, and the application of a general server to execute the procedure.

Development of the cloud system

The development of the cloud system section of cloud computing in the mobile gaming field project report describes the various advantages based on the applications of the cloud system in terms of practical implementation. The development of the cloud system is focused on the encryption and indexing module and various operational factors as described below.

The mentioned procedure consists of the various components or entities such as portal structure, various library functions, and logistics to improve the efficiency of the server-based technology. The structural format of cloud computing in the mobile gaming field represents the collaborative approach of various advanced technologies and the use of the internet of things, and PLC control systems to control the operational factors remotely with the help of a general server. The previously mentioned key features are such as encryption and indexing module, cloud middleware module, private machine learning module, authentication of the advanced technologies, and SGX module.

The encryption and indexing module aspects are based on the leveraging and the capability of the used program algorithm. The mentioned technological aspect reflects the confidentiality of cloud computing and provides the overall security to the general server used to improve the storage capacity and flexibility in terms of execution. The metadata and the output result are based on the technological procedure with respect to the on premise database set.

CN7026 Cloud Computing
CN7026 Cloud Computing

 

Figure 5: Estimate of Request

(Source: Self-Created on aws Calculator)

Implementation model

The implementation model section of cloud computing in the mobile gaming field reflects the various aspects and opportunities of using the technological approach in terms of execution.  The previously mentioned key features are such as authentication and the advantage of applications of the SGX module. The authentication aspects represent the performance characteristics and capability of the servers with respect to the TLS termination.

The TLS communication needs to store on the secure enclave of the general server to provide flexibility for the remote user and various advantages in terms of the operational factors for users. The cloud middleware module aspects represent the availability of the data uploaded and the increased storage capacity over hardware and the various encoding techniques in the mobile gaming field. The private machine learning module aspects need to focus on the flexibility of raw private information, encryption of the big data, and the various improving section in terms of various applications of cloud computing.

The previously mentioned key features are such as system design, and experimental aspect, the research goal focused on the technological advantages in terms of practical implementation. The described technological approach is based on the smart campus interconnectivity characteristics with respect to various public and private entities.

 

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 6 : Estimation of 32KB

(Source: Self-Created on aws Calculator)

 

 

Cost analysis

The cost analysis section of the cloud computing in mobile gaming field project report briefly describes the various challenges and opportunities of the mentioned technological approach and the financial aspects. The cost analysis section of the project report consists of various components or entities of the financial structure of the technological approach. The cost analysis report of the technological approach reflects higher output results in terms of third-party addition to the available resources.

The Project report also includes the approximate cost and financial analysis of the cloud computing, creating a server, managing a smart campus infrastructure, and managing the security of the cloud server. The cost analysis section of the project report reflects the cost estimation and data management method in terms of the generated output result of the technological approach.

The cost analysis of the cloud computing technology also provides the actual API value to create a smart campus infrastructure. According to the mentioned, approach the advantages of the cloud computing technology in terms of practical implementation and the use of the AWS technique to improve the efficiency of the remote control and flexibility of the storage capacity.

The cost analysis of the cloud system or the cloud computing technological approach is based on the various key points described below. The previously mentioned key points are the procedure steps of the mentioned techniques. The mentioned key points are such as campus login, password check, image check, and database management system.

 

CN7026 Cloud Computing
CN7026 Cloud Computing

Figure 7 : Total Cost Estimated Value

(Source: Self-Created on aws Calculator)

 

Data analysis and reflection

The data analysis and reflection section of the cloud computing in mobile gaming field project report briefly describes the various challenges and advantages of the use of the data set in terms of execution. Cloud computing in the mobile gaming field also includes the private machine-learning module and the various components of the mentioned module. The private machine-learning module consists of various components such as a cloud middleware module in terms of extension of clouds, encryption and indexing module, anonymization module based on ARX, and authentication and SGX module as previous procedure of the technological approach.

The data analysis and reflection of the output result consists of the big data analysis, various applications of the technological approach to improving the efficiency of the server-based technology and the remote control features and increasing the storage capacity of the storage of the digital implementation. The previously provided figures of the cloud computing technology represent the applications of the technology and various advantages of the methodologies.

Conclusion

Cloud computing in the mobile gaming field project report represents the various applications of the technological approach and the advantages of the approach in terms of practical implementation. The TLS communication needs to store on the secure enclave of the general server to provide flexibility for the remote user and various advantages in terms of the operational factors for users. The cloud middleware module aspects represent the availability of the data uploaded and the increased storage capacity over hardware and the various encoding techniques in the mobile gaming field.

The mentioned technological approach provides an overall increased efficiency of the procedure and improved storage capacity, and remote access to manage various operational factors to achieve better accuracy and security in terms of server-based technology.

Reference List

Journals

Al Amri, M.M. and Almaiah, M.A., 2020. The use of mobile gamification technology for sustainability learning in Saudi higher education. Int. J9, pp.8236-8244.

Cai, W., Chi, F., Wang, X. and Leung, V.C., 2018. Toward multiplayer cooperative cloud gaming. IEEE Cloud Computing5(5), pp.70-80.

Cai, W., Chi, Y., Zhou, C., Zhu, C. and Leung, V.C., 2018. UBCGaming: Ubiquitous cloud gaming system. IEEE Systems Journal12(3), pp.2483-2494.

Chaichitwanidchakol, P. and Feungchan, W., 2018. Exploring Mobile Game Interactions. International Journal of Electrical & Computer Engineering (2088-8708)8(5).

Deng, Y., 2019, May. Deep learning on mobile devices: a review. In Mobile Multimedia/Image Processing, Security, and Applications 2019 (Vol. 10993, p. 109930A). International Society for Optics and Photonics.

Giannakas, F., Kambourakis, G., Papasalouros, A. and Gritzalis, S., 2018. A critical review of 13 years of mobile game-based learning. Educational Technology Research and Development66(2), pp.341-384.

Grandinetti, J.J., 2019. Welcome to a new generation of entertainment: Amazon web services and the normalization of Big Data analytics and RFID tracking. Surveillance & Society17(1/2), pp.169-175.

Hakak, S., Noor, N.F.M., Ayub, M.N., Affal, H., Hussin, N. and Imran, M., 2019. Cloud-assisted gamification for education and learning–Recent advances and challenges. Computers & Electrical Engineering74, pp.22-34.

Haque, A.B., Mahmood, S., Ahmed, M., Ali, M.H. and Piyal, N.M., 2020. Challenges and Opportunities in Mobile Cloud Computing.

Landoni, P., Dell’era, C., Frattini, F., Petruzzelli, A.M., Verganti, R. and Manelli, L., 2020. Business model innovation in cultural and creative industries: Insights from three leading mobile gaming firms. Technovation92, p.102084.

Liao, D.Y. and Wang, X., 2018. 5G Wireless micro operators for integrated casinos and entertainment in smart cities. In Handbook of Smart Cities (pp. 115-149). Springer, Cham.

Mulhem, A.A. and Almaiah, M.A., 2021. A Conceptual Model to Investigate the Role of Mobile Game Applications in Education during the COVID-19 Pandemic. Electronics10(17), p.2106.

Nazir, R., Ahmed, Z., Ahmad, Z., Shaikh, N., Laghari, A. and Kumar, K., 2020. Cloud computing applications: a review. EAI Endorsed Transactions on Cloud Systems6(17).

Ramírez‐Donoso, L., Pérez‐Sanagustín, M. and Neyem, A., 2018. MyMOOCSpace: Mobile cloud‐based system tool to improve collaboration and preparation of group assessments in traditional engineering courses in higher education. Computer Applications in Engineering Education26(5), pp.1507-1518.

Yang, K., Zhang, X., Zhao, Y., Fan, Q., Gao, Q., Lyu, Y., Yin, H. and Ma, Z., 2019, April. Looking into online gaming from measurement perspective. In 2019 IEEE International Conference on Service-Oriented System Engineering (SOSE) (pp. 203-2035). IEEE.

24/7 Chat Support | Get A+ Grade | Written by Top-Notch Subject Experts | 20% Off 1st Order |

Leave a Comment